This content sits alongside the traditional management challenges such as league preparation (which have a variety of tasks, from designating friendly matches to deciding the league table), in which you get to go through the process of managing a division. These challenges, and the league challenges that don't involve an opponent, can be completed in a number of ways and are essentially the same as those found in previous LMA games. They can be completed quickly and efficiently or they can be tackled in a more leisurely fashion. However, for those who want to put some time into the game, there's also the option to use the simulation manager mode, which allows you to take control of a team in the top leagues of five different countries and oversee the training and play of your players. It's a great way to get to grips with the nuances of LMA, and there is also a training manager, which lets you create training sessions and carry them out.
There are over 30 distinct team and squad statistics, such as skill ratings, strength, stamina and speed, and they all have a direct affect on the player's performance. Overall, this is where LMA shines, as the sense of realism really comes across. There are over 300 players to watch out for, and the possibility of getting hold of your favourite stars is there in front of you for the taking. Some of the statistics are also subject to a points system, and there is some of the usual scorekeeping in terms of attendance and TV ratings, too. You can even unlock players, as well as manager cards, team flags and stadium tiles.
Another problem is the interface, and what it doesn't tell you about. The full name is LMA Manager 2007 Football Manager 2006 to add a bit of fun. The only other name in the game is the plain LMA Manager 2007 - the PS2 version has no name at all. The interface is not very intuitive either - it's where you go to change your tactics, set up your club and play a match. There is no option for a team or tactics screen, and no scout mode for working out player strengths and weaknesses. Instead, you can find out all this information by pressing the left stick.
Managing a football club is a massive task that requires much more than just signing players, training them and giving them advice. You have to think about contracts, transfer fees, scouting for new players, managing your own finances, selling off your best players, finding new sponsors and renewing your stadium licenses. LMA Manager 2007 gives you the tools to do all this. You can use the internet to check player information, and buy players that are recommended to you for a particular position. Training is simple, and the AI players are pretty easy to beat if you don't know how to use them. The only real bit of advice I have about managing a football team is don't expect to win too much on the hardest difficulty. You can't help it - there are too many factors to take into account, and AI teams are better than the human side of things. 827ec27edc